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A cozy puzzle adventure

Maitê's workshop is a mess.

She loves crystals. She has shelves of them, jars of sand, stone waiting to be cut, and a family heirloom buried somewhere under all of it. Help her put it right, one puzzle at a time.

  • For every age
  • No ads
  • Nothing to buy
  • Plays offline
Maitê, a young dwarf with red curls, standing in her cluttered workshop among crystals and tools.
Maitê kneeling by an open chest, holding the Jasper Hand she has just found.

The story

Somewhere in the clutter is the Jasper Hand.

Maitê tidies her workshop, learns to cut stone, digs through the mines under the city and lights the Great Crystal Hall. Along the way she finds her family's Jasper Hand, forgotten and asleep, and learns to move crystals without touching them.

It is the story that comes before Mythshards. When it ends, Maitê sets out for the Tournament of Crowns.

Nine kinds of puzzle

One story, and nine ways to play it.

Each one arrives when the story needs it, with a short lesson and a hand that shows you the first move. Then they mix.

  1. Shelves

    Sort the crystals onto the shelves. Three alike and they disappear.

  2. Crystal Mahjong

    Match the pairs that are free to move.

  3. Sand Jars

    Pour crystal sand until each jar holds a single colour.

  4. Merge Three

    Three alike become one better. Deliver the tools the workshop asks for.

  5. Gem Cutting

    Swipe across raw stone along the marked line. Leave the rock alone.

  6. Crystal Light

    Turn the mirrors until each beam reaches the crystal of its colour.

  7. Digging

    Break the rock layer by layer until every crystal is out.

  8. Mine Map

    One crystal per row, column and vein, and no two touching.

  9. Travel Case

    Fit and turn the pieces until the lining is covered.

Maitê raising the awakened Jasper Hand as crystals light up around her.

Jasper Hand

The last one is the story's reward: guide a floating crystal along a path of light without touching the walls.

The collection

Thirty crystals, from quartz to diamond.

A new one every five levels. Each real mineral comes with a short science fact, told by Lucy the fairy, and one of the thirty is not a mineral at all.

  • Quartz
  • Amethyst
  • Citrine
  • Rose Quartz
  • Pyrite
  • Tiger's Eye
  • Obsidian
  • Hematite
  • Jasper
  • Fluorite
  • Calcite
  • Lapis Lazuli
  • Malachite
  • Azurite
  • Peridot
  • Moonstone
  • Celestite
  • Rhodochrosite
  • Opal
  • Labradorite
  • Aquamarine
  • Tourmaline
  • Garnet
  • Selenite
  • Topaz
  • Heart of Jasper
  • Emerald
  • Ruby
  • Sapphire
  • Diamond

Ten chapters

A great city under the mountain.

The workshop, the mines beneath the streets, the Great Crystal Hall, and the road out of the city. Ten chapters, fifteen to eighteen levels in each.

Rails running into a mine lit by lanterns and blue crystals.
The mines
The Great Crystal Hall, with a lit pedestal at its centre.
The Great Crystal Hall
The dwarf city, built into the mountain above waterfalls.
The city
165
Levels, every one tested to be solvable
10
Chapters of the story
9
Kinds of puzzle, and polishing besides
30
Crystals in the collection

Screens

From the build, soon.

Screenshots go up here once the game is further along, captured from the playable build and not painted over.

Gameplay

A level, start to finish.

Unedited gameplay goes here as soon as there is a build worth showing whole.

For families

Made to relax, at any age.

  • No ads

    None, anywhere in the game.

  • Nothing to buy

    No purchases, no currency and no lives to wait for.

  • Never stuck

    You can lose a level, but never get stuck: undo, shuffle, hints, and a way to put a piece back.

  • Plays offline

    No connection, no account and no sign-up needed to play.

  • Something to learn

    Every real crystal comes with a short, true fact about where it comes from.

Maitê walking out of the city with her pack, the road winding into the mountains.

Release

Q4 2026, on iOS and Android.

And when Maitê's story ends, Mythshards begins.

There is no sign-up on this page, on purpose: the game is for every age, so the site asks nothing of anyone.